From: djb6@ellis.uchicago.edu (Dennis Brennan)
Newsgroups: alt.pub.dragons-inn
Subject: Re: [Dougl Slave Chase] Karl: with Kron in the Low City
Keywords: Dougl,Kron,Karl,Rhoan,Tvarne
Message-ID: <1992May25.174812.2665@midway.uchicago.edu>
Date: 25 May 92 17:48:12 GMT
References: <1992May25.012858.11344@midway.uchicago.edu> <1992May25.035848.28771@uniwa.uwa.edu.au> <1992May25.053216.14422@rice.edu>


>Characters involved: Kron, Karl, Dougl

Kron says:
>"Hold, Karl!  This running is all well and good for those two youngsters, but
>us gentlemen of years must use brains AND brawn to catch the culprits. 
>Consider:  they are making for the docks, yes?  But to what purpose?  Surely 
>they do not plan to be able to sail within a minute of arrival at their boat,
>if they even have such a vessel at their immediate disposal?  They will be
>trying to reach a haven, a temporary hidey-hole.  And you know what that 
>means -- the Low City!  Come, we will head south down the Arcade of
>Unforgotten Heroes toward that snake pit.  If they are truly aiming for the
>Low City, we will have a better chance of catching them before they disappear
>into the labyrinth of alleys.  If not, we can rendezvous with our fellows at
>the waterfront.  Come along, friend -- I will help you, if need be."

"Ye may be on to something there," Karl replies, well aware that Kron has
twenty-five years of law enforcement experience in this city.  "Yes, we must
away as fast as we can."  He grips Kron firmly by the arm and hobbles 
southward.  

For a moment Karl thinks he spies a trio of Rameshanders in the traditional
grey robes of that country's diplomats, just as he remembered the three 
Rameshanders in the Dragons-Inn before.  He cries out- "It is them! Kron,
we must catch them!" but it is only three acolytes leaving a small temple.
Kron shakes his head as Karl curses and spits at the dirty street.

Shortly the pair reach the Arcade.  In this place, thin wooden sticks stretch
between the roofs of the buildings on the two sides of the street, forming
a canopy which to some extent shelters one from the sun.  The effect of the
sun shining through the gaps in the sticks produces an eerie zebra-stripe
shadow on all in the Arcade, hiding features at a distance.  Karl is nervous,
he no longer comes to this part of town since the last abortive attempt to
shut down the Thieves' Guild, reputed to be nearby.  
  It is sometimes reported that the Arcade of Unforgotten Heroes does as 
much business as the Plaza of Glittering Steel, and very little of it 
legitimate.  If Kron were not distracted by his current endeavour he could
probably have arrested every merchant and patron in te Arcade for some crime
or other.  Kron scowls at a pair of approaching street urchins, who scurry
back into the shadows.  Suddenly Karl feels a deliberate push from behind him.
He turns around to find... nothing, yet he hears a voice:

"I am the servant of ...sage.  He has seen it fit that I should assist you.
I am a construct of magic, a force.  I will accompany you."  

The last statement seemed, well, more of a statement than a question, and 
Karl nervously welcomes the unseen servant.

ADMIN:  Who wants to write for the slavers?  We have at least two separate
parties looking for Dougl (That's fine!) but if I'm going to write for Karl
it would seem hardly fair for me to control the slavers as well.  This is 
getting to be a lot like live roleplaying (with a nasty time delay).  It
may get a little more coherent if we would start e-mailing one another
before posting.  Have fun!  (and no, I have no idea how this is going to
turn out!)


-- 
Dennis Brennan
djb6@midway.uchicago.edu



