From alt.pub.dragons-inn Fri Mar 24 10:31:55 1995
Xref: netcom.com alt.pub.dragons-inn:8218
Path: netcom.com!ix.netcom.com!howland.reston.ans.net!news.cac.psu.edu!news.pop.psu.edu!psuvax1!uwm.edu!caen!crl.dec.com!decwrl!pa.dec.com!nntpd.lkg.dec.com!leggy.zk3.dec.com!orb!not-for-mail
From: hutch@ibeam.jf.intel.com (Steve Hutchison)
Newsgroups: alt.pub.dragons-inn
Subject: [KAN] Into the Woods
Date: 22 Mar 1995 08:16:48 -0000
Organization: Duchy of Wabesylvan Obspauk
Lines: 541
Sender: news@Orb.Nashua.NH.US
Message-ID: <m0rrLRK-0003caC@ibeam.intel.com>
X-Mailer: ELM [version 2.4 PL24]
Mime-Version: 1.0
Content-Type: text/plain; charset=US-ASCII
Content-Transfer-Encoding: 7bit

The maps call it the looking-glass forest.  It has that name from a
very long time ago, when a fashion held sway for calling things by
poetic metaphors.  It isn't a forest, at least, not in the sense of a
place where there are ancient tress crowded together, with a deep and
complex system of younger plants, things sheltered in the dark below
the big trees, plants and animals depending on the web of chance and
disaster and weather and season.

It doesn't have any looking-glasses in it either.  At least, it has
none of the polished glass or crystal kind, and only one ancient sheet
of metal pounded flat and polished against corrosion, to catch the
image of the viewer.  But the name got onto the map thanks to a bored,
romantic map-maker, and so in the middle of a desert is a looking-glass
forest.

What it really is, in a prosaic modern world, is a dry seabed.  It was
thrust up over the course of ten generations in a world where one
generation lasts upwards of ten millennia.  When it first came to the
surface the pools were everywhere, but in time they were gone and only
the hollows remained, and the mazes of passages between the pillars
where the undersea creatures had grown.  They weren't corals but they
left behind their shells and skeletons just the same, so the name was
given.

In the early days the Cats came to live there, hunters who found the
pools and rivers restful places to find fish and to swim.  As the years
passed and the pools dried and the rivers became trickles, they all
left for other shores.  All but a few eccentrics.

For a while it did resemble the more common forest with plants of
various sizes.  The pillars and hummocks and strange sea-growths were
overgrown with leafy things, and in some places enough of the growth
collected to support the variety of life that makes a real forest, with
coral-bushes and coral-hedges and even coral-trees, inhabited by birds
and bugs and many Cats.  Only one coral-tree remains today, kept alive
by a deep spring.  There is a temple built over that spring, and inside
it is hung the mirror of polished metal that was once a gateway between
two realms.

Travel through the gateway was never very heavy even in the years when
the forest was crowded.  The gate is almost forgotten.  Only a few of
the Cats know about it, the firstborn heirs of the ancient line, the
ones who hold the Cats' Homeland.  One of these heirs came to the edge
of the forest one day.

'Raelf-called-Gild growled under his breath as another earthchange wave
passed through him.  This area had a predilection for more earth than
any of the other elements and it made him feel slow and lazy.  At a
time like this, fire and water were more to his liking -- their fluid
movement sped his travels.  He arched his back and kicked down and the
electric blue discharge rippled across the highly unorthodox surfboard
he rode, lightnings flickering into the dust below him.  The sky
shattered and reformed around him and his speed left crackling voids in
the transparent crystal.  A second wave of earthchange washed across
him, and he slowed again, moving no faster than a fast run now.
Finally he drifted to the dust next to the first of the pillars.

The Looking Glass Forest, straight ahead.  He put down on the outcrop
of rock and looked across the maze of dry pillars.  Presently, he
reached one gold-furred paw-hand into the carryall space in his board
and took out a tin box with a hinged lid.  He opened it and shook out
two small white pellets in the shape of mice, then returned the box to
the carryall.  He took a two-hand-long white wand out of the carryall
and touched it to the mice.  <<De-iconify,>> he commanded, and the
pellets flashed and expanded into fist-sized mice.  Before they could
realize where they were, he devoured them, efficiently and thoroughly.

<<That's better,>> he muttered, scanning the horizon.  In the distance
he saw the distortion of another earthchange wave.  <<Three in one
quarterday?  No way,>> he said, growling again.  <<Earth -= .04>> The
words rang with peculiar authority, and after a moment they exploded
outward with their own distortion pattern.  He watched the cold edges
of the incoming wave strike against the smaller bubble formed by his
own wave and they canceled, rippling  back and forth until the changes
they made were too small to see.

<<Have to do for now,>> he said quietly, watching.  The dust stilled
and he stepped up onto the board where it rested at the boundary
between the dust and the crystal sky.  One foot slipped forward
slightly and the board began drifting away from the coraltree pillar
behind him, leaving a shattered trail behind in the crystal that slowly
melted together again.  The old riverbed was the widest path into the
forest.  'Raelf carefully picked a path down the center and followed
the winding route while the sun burned its way further down the
horizon.  A deep blue moon rose just as the light was fading, and he
turned suddenly left, following a narrow channel that had been
camouflaged in the pattern of shadows.

The forest grew darker and more twisted as the moon pooled around the
tops of the coraltree pillars.  'Raelf stopped, lifting his mirrored
sunglasses.  His eyes glinted like polished, faceted gems as he scanned
the surroundings, checking his bearings and looking for landmarks.
Finally he snapped the shades back down.

<<So where do I go from here,>> he muttered.

<<That depends a great deal on where you want to end up,>> a quiet
cultured voice said from above him.  Gild's hackles rose visibly and
with an effort, he forced them down.

<<Hello, grandfather Raj-Keshyr,>> he said.  He turned a half-turn left
and looked midway up the jagged coraltree to where the moonlight pooled
on an outcropping that resembled a branch.  A faint outline of gleaming
white hung in the space over the branch, teeth or maybe fangs shaped to
a grin.  Gild tried very hard not to return it with one of his own.
<<How have you been?>>

The grin widened.  <<I've been mad the last century, but I think I may
be over it.  How about yourself?>>

<<Tolerable.  I got married, I died, I got better.  Fought in a few
wars.  Founded an heir to the Clan Name.>>  He shrugged.  <<I'm doing
OK.>>  He stared politely just to the right of where the other Cat
waited.  A shape faded into view around the grin.  Dark stripes
surrounded the flame-orange that even silver moonlight couldn't damp.
Eyes blinked, the color of molten lava.

<<Could you tell me something, grandfather?>>  Gild touched a rune on
his board with a casual movement of his foot and the board drifted up
to a level with the branch.

<<I could, but will I?>>

Gild looked at the tigerish form sprawled on the branch.  <<You're not
very humanoid, are you?  I never noticed from the memories that passed
down to me.  Raj-Keshyr, why did you tell Bent-Ear that I would be
needing the clothes you left me?>>

<<I wanted you to have them.>>  The tiger sniffed haughtily.  <<Why in
the name of all that's stylish did you cut them up?>>

<<They didn't fit right and they were very out of fashion.  Besides
which they were kinda yoogly.>>   Gild blinked apologetically.

<<That's odd.  Well, two points to Her then.  They should have fit you
exactly.  You're wrong about the style, though.  Tight around the
thighs and creased to hang below, that's cutting edge fashion in the
city now.>>

<<I'll have to do something about that,>> Gild said, finally grinning
back.  <<Still.  You were very close.  And you were the one who shaped
all his children to begin the archetype shift from great cats to lesser
cats.  How did you know I'd be a throwback, especially since I wasn't
made this way to begin with?>>

<<Bent-Ear never did like your father, but he was just what I needed
for the mix.>>  The tiger faded again, leaving just the grin and the
two burning eyes.

<<Wait!>> Gild half-roared.  <<What do you mean, "what you needed", you
... oh.>>  His eyes widened behind the shades.  <<Old Cat, how did you
know I'd go to War?>>

<<You couldn't help it, you were made that way,>> Raj-Keshyr replied
quietly, his eyes fading away.  The grin started to disappear as well.
<<Don't follow the roads.  You'll never get anywhere if you follow the
roads, you know.>>

Gild frowned as the last traces of Keshyr's grin vanished away.

<<Old Cat, you are keeping secrets about me and I don't like it.  I
think that maybe I will take a closer look.>>  He took his reflective
shades off and stared at the empty branch with eyes like sapphires, the
color of all the seas of the world, seeking a place and time long
past.  The hot bluegreen fire in his gaze grew brighter for a moment,
then he hissed.  He clenched his left hand into a tight fist, crushing
what he held.

<<So.  Grandfather Raj-Keshyr, you have a lot to answer for.  Some
day.>>  He let the shattered pieces of the shades fall from his hand.

<<Don't take the roads.  Right.>>  He shifted, and the board rose to
the top of the dead forest.  From above, he could see a dark spot in
the moonlight, and a gleam in the center.  <<Right.>>  He shot towards
it, shattering the sky behind him.


The moon had fragmented into two, and one half was sliding back to the
east while the other half slid northwest.  A tenthday's travel on foot
should have taken him next to nothing using the board to travel.  Gild
finally stopped.  The gleaming spot began to recede, and he snarled and
began pushing forward again.

<<Now, here, you see,>> the impossibly cultured voice said from in
front of him, <<it takes all the running you can do, to keep in the
same place.  If you want to get somewhere else, you must run at least
twice as fast as that.>>

<<Very funny,>> Gild said, watching the grin materialize on the end of
his board.  <<Is this your doing?>>

<<No, impudent child.  It is not my fault.  It is part of the
interphase.  The looking glass gate contaminates our realm.>>
Raj-Keshyr's grin became a scowl of distaste.  <<This is an impure
zone.>>

Gild smiled absently, sliding the board forward without making any
progress towards his goal.  <<I'm not getting any closer,>> he said,
<<and you're being way over the top with your citations of the good
Rev. Dodgson.  Which means,>> and he shifted right, carving the sky in
an arc to the right, <<I can't get there by going there, so I'd better
get there by going away from it.>>  He pointed steadily away from the
gleam of light at the center.

The scowl at the end of the board vanished.  Gild grinned wider.  After
a few minutes the dark masses of plants were passing under the prow of
the board.

A moment later the temple was visible below: a cube made up of smaller,
pale transparent cubes each the height of two tall Cats, the whole
arrangement eight cubes on an edge.  Scattered on the sward around the
temple, ten short columns with sundials on one end, and a few others --
a crenellated tower, broken, a fallen horse-headed pillar.

The board drifted down and Gild let it come to rest level with the
lowest level of the temple.  Moonlight gleamed through the temple,
caught on the planes where it separated into its 256 separate parts.

<<I know you're here watching me, Raj-Keshyr,>> Gild said.

There was a stirring in the shadow-and-moonlight dappling the garden
and the disembodied grin reappeared where the sward met the coral-
trees, huge dormant blooms hanging almost to the ground.

<<I'm glad that it's night.  The flowers talk too much in the
daytime,>> the grin commented.

<<So it looks like this setup wants me to enter on the pawns' rank and
work up to queen.  Waste of time.>>  Gild snarled quietly at the only
opening into the temple.  He stepped off the board and opened the
carryall compartment in its top.  From behind his ear he drew an iron
wand the size of a chopstick and put it into the carryall.  He stripped
off his vest, the black Void-armor stretching like rubber.  An amber
crystal still hung at his neck, and he still wore the abbreviated
cut-offs he'd made from the clothes that he'd inherited.   His tail
lashed and he took a slicker-brush out of the carryall.

<<Come over here and help me out, old tiger,>> he demanded.  The grin
washed back into a head, and then a whole tiger grew around it.  Gild
waited, gemstone eyes half-lidded, while his ancestor eventually
crossed to where he sat.

<<Help me wash,>> Gild said. Raj-Keshyr shrugged elaborately and began
grooming his descendant's mane while Gild concentrated on his unruly
tail.  Eventually, in less time than it should have taken, the younger
Cat's gold-fur coat was gleaming and ordered.  <<Grazie.>>

<<You're welcome, cub,>> Raj-Keshyr half-purred.  <<Do us proud, great
great many times grandson.  I rely on you.>>

<<Of course you do.  Don't mess with my stuff while I'm gone, and don't
let anyone else mess with it, unless you like loud, messy, and wasteful
explosions.>>  Gild tugged on the tiger-striped headband and nodded.
<<I'll tell her hello for you, but don't expect me to keep your game
going.  If you want to flirt with her then do it in person.>>

He stepped into the temple.  Behind him, the tiger faded to just a
grin, which opened wide in a mirthless laughter.


A pawn doesn't see very far.  Two boxes straight up, two boxes dead
forward, and a little bit to either side where an enemy might be
waiting to be pounced on.  A pawn can't plan, but a pawn knows that in
the end with luck and perseverance, a higher rank and power awaits.

Gild wasn't impressed with promises to pawns.  He looked around and
there wasn't anything to see -- the entry was gone, the only way out of
the temple to be killed out or to win through to the gateway.

So he touched the walls and the ceiling.  A dizzy upwards motion and
the floor under his hind paws was white quartz instead of obsidian.  He
saw a vague shape in front of him -- taller than he and with a broad
head or maybe a hat.  <<HEY!>> he shouted.  <<HEY, WHAT PIECE ARE YOU?>>

After a moment he heard a faint murmur  +<<i am the white queen's
castle, you miserable pawn, be quiet puhleeeze.>>+

Nothing happened for what felt like too long.

<<HEY!  What's it like being a castle?>>

+<<be quiet, i'm watching that nasty black knight over there.>>+

<<What black knight?>>

+<<he's no threat to you so you can't see him.>>+

<<Oh.  ... Hey, you want to trade places?>>

+<<don't be foolish.  you are a pawn and I have already moved.>>+

<<I can do it if you agree.  just touch the wall.>>

+<<he is about to attack me.  very well, foolish pawn, we will trade
places.>>+  The castle's shape blurred and hulked closer.  Gild touched
the wall with one hand.  He blinked, once, and _reached_ for the
adjacent piece.  There was a whirling flash of fire and wind and Gild
was gone.  In his place a column stood, a sundial on its head.

i<<Hey!>>i the pawn shouted, i<<I'm a pawn!  What did you do?>>i

<<I traded places with you,>> Gild's voice echoed in reply.  <<Surely
you didn't expect me to change the balance of the game.  That would be
cheating.  Besides, you have a future now, you can be anything you
want, if you survive and reach the end.>>

The pawn did not answer.  Gild was no longer paying attention to it and
so its semblance of life had gone.


A castle can move very quickly but only along the fracture planes,
through the walls.  They wield great power, and they can see quite far,
but they tend to overlook the unorthodox and so are a favored prey of
knights and bishops.  They work well, though, in support of others, and
they do have a singular loyalty to their king, to the extent that they
will, under the right circumstances, exchange places with their
monarch, moving him to a safer fortress while they gather their own
power to wield against the enemy.  Of course they need a wise and
skillful general.

Gild took a long look up, left, right, forward, behind.  The pawn in
his old place twitched as his gaze flicked across it.  A sense of
danger, of threat to his security, told him to look at the upper front
right corner of his cube.  Beyond he dimly sensed a black bishop, and
knew it to be a threat by the too-familiar way it leered at him,
hissing.  He smiled and adjusted the ridiculous hat he wore.  Orders
came through, and he jumped straight up, landing on the topmost loft.
The bishop snarled as he passed.  In his new locus he felt the
immanence of a knight who watched him and the knight who guarded the
watcher; he saw to the end of the world behind him and to the sides,
unobstructed.  Before him in the distance, a black pawn guarded a
shadowed figure.

As he focused on the pawn, a black bishop slid into position on the
bottom loft, menacing him but untouchable by his restricted motions.
He growled, and bespoke the knight who guarded him.

<<Hey, you want to change places?>>

7<<What would that gain me, rook, except a faster death?>>L  the knight
retorted, an angular echo in his voice.

<<Greater speed, more power, prestige... advancement?>> Gild tried to
make it sound good, but he wasn't  quite convinced himself.

7<<Tis not enough,>>L the knight replied; his mount snorted derision.

<<Uh ... greater challenge?  The chance to face death bravely?  The
chance to do a chivalrous deed to a traveler in distress?>>

7<<Thy words are tempting.  Who would this traveler be, rook?>>L

Gild almost purred.  <<Why, myself, of course, cast into this battle by
a mischance adventure, and forced to make my way through it with no
help but that which I can gain from my good brothers in arms.>>

The knight pondered for a moment, then inclined his lance.  7<<How dost
achieve this deed, for i'sooth none of us but the pawns can change our
natures.>>L

<<Let me just try, OK?>>  Gild *reached* across the connection provided
by the defender's role, and twisted things around a lever point in
nothing.  The knight felt himself abruptly locked into a single fast
linear movement, but before he could say anything, the black bishop
sliced into his space and he was cast from the game.

<<Come ON!>> Gild spurred his charger, hurrying to the defense of the
castle he guarded, but arrived too late.   The black bishop fell under
the hooves of his mount, and he scanned the board again with his new
perceptions.

Knights can see less far than castles, but they have a way of seeing
around corners in an exploding-fireworks weaving pattern.  They are
also almost lamentably noble and chivalrous and the slaves of duty.  So
Gild saw that he had a chance to kill the black queen, and he felt the
urge to do it, while his blade was still bloody with the mark of the
black bishop's demise.  But he had to wait for a moment, it was out of
turn.  He felt his warsteed lash out in frustration as she whirled
across the distances to a safe haven.  Fortunate, though, as he snapped
out of the beginning battle trance and remembered his purpose-- not to
fight, but to reach the altar of the looking glass.

It glittered, barely on the edge of his perception -- he could be there
in three knight's leaps.  Or ... he moved, finding the white queen's
bishop within reach, not exactly by a normal move, but by getting to
within shouting distance.

<<Hey!  Your Grace!  Swap with me!>> he called out.

^<<Beg pardon?>>^

<<Swap places with me.  You be a knight and I'll be the bishop.>>

^<<Why would I do that?>>^

Gild grinned.  <<Because then I can reach the looking glass on the
throne of the black king.>>

^<<And what's in this for me?  You expect that I shall do this from the
goodness of my heart?  From some sense of selfless charity?>>^

<<Well, yeah, actually I did think you'd do it out of charity.  That's
part of your role, right?  I have a legitimate need.  My mate's child
is in grave danger and I must go to his rescue.>>  He smiled quietly
and watched the bishop considering the request.

The bishop nodded, then raised his Crozier and reached it across two
spaces to where Gild stood in his stirrups, leaning across his steed.
There was a whirl of color and motion and Gild found himself standing
on a lectern, a crozier in one hand.  The knight clanked his sword
across the visor of his armor in salute.

Gild returned the salute, then looked quickly at the corners that made
his path.  Directly towards the enemy, then, and around the corner,
would reach the Altar.

Gild almost leaped too soon.  The point at which he would have to stop,
to turn the corner, was warded.  The black  knight guarded the passage,
and would surely cut him down if he were foolish enough to step there.
He looked along the downward diagonals and spotted a route that would
take him to a better vantage, and batted the lectern with the crozier.
It shot down the corner two steps and left him in place with a shot at
the approaching avenue again.

*<<What are you doing, good sir bishop?>>* -- the voice almost made
Gild fall off the lectern.  He looked into the distance from his new
vantage and saw that he had entered the thick of the fray.  The voice
was the white queen, who was in his paths of eminence, which meant that
they were in mutual defense.  Then he noted the white pawn directly
guarding him, and that the other white knight, and one of the white
castles, held him in their fields of eminence.  And then the sense of
threat grew: the black queen also held him in threat, as did his
counterpart black bishop, and a black knight moved to threaten him.  He
almost withdrew, but then noted the position of the white pawn at the
terminus of one of his paths -- the black king, behind the brave pawn,
just far enough not to be threatened.

*<<I was speaking to you,>>* the voice said again.  Gild looked to his
queen and almost grinned.  There was something about the queen, and a
glimpse through the Elements proved his suspicion.  Somehow Raj-Keshyr
had gotten into the game, as White Queen.

<<You again.  I wondered if I'd find you here, old cat.>>

*<<Courtesy and call me Majesty, impertinent cub,>>* the queen
retorted.

Gild mock-bowed.  <<Very well.  "Majesty."  So, will I be slain out of
this game before I can reach the looking glass?>>

*<<That would be a brash move for the black king.  He would lose his
only queen in the exchange, at the cost of a knight, and a bishop, and
he would still end in Check.>>*  The voice was smug.

<<Then I suppose that the pawn will be moving forward?>>

*<<Most likely.  Why?>>*

Gild scratched between his foot-claws with the crozier.  <<Because if
it does I would like to swap places with you, Grandfather.>>

*<<Only if you can answer my question.>>*

<<I can, but will I?>>  Gild flashed a tooth at the queen, noting that
she had developed a definitely non-regal grin.

*<<Why have you followed the path you did, changing with other pieces
instead of moving forward as a pawn and being promoted?  You have to
know that the game expects you to move through the Pawn route.>>*

<<Because I don't care about the game, and because I know its secret.
The whole point is to adapt to changing roles, rather than changing
composition.  Preparation for 'Lyand's element mix, so that when I
enter the gate I won't have to go through adaptive shock.  May have
some other effects too, if I wanted to bother going through the whole
game pattern.  That bit's a trap, forget it.>>

*<<Ah. Clever.  I knew that Traveller College would be good for
you.>>*  The queen chuckled.

<<That's as may be, but I knew this because of my mate.  Remember, it's
her mix?  We had kids and started a family, you know,>>

*<<Indeed.>>*  The queen sniffed sourly.  *<<You know I am not pleased
with that liason.  You should both be out exploring for your families,
not inciting new extremes of reckless emotionalism in the mass of
unwashed.>>*

Gild blinked once, fast.  <<I understand that it's your fault, old cat,
though I haven't dug out the details yet.>>  He sighed.   <<If you
think there's no hazard then let's switch.  I need to get to final
approach, and the white queen is always faster at this kind of thing.>>

*<<Very well.  Initiate the change at your leisure...>>*

Gild shrugged and _reached_ across the channel of Voice before the
other could finish, and swapped Place and Position at the same time.

^<<Smooth.  Good work, Grandson.>>^  The older Cat started to give him
congratulations, but the black queen carved her way into his position
before he could finish and he was cast out of the game.

<<So much for careful strategy,>> Gild said, and watched the white
knight slay the black queen in retaliation.  This triggered the
flurried exchange of death and destiny and at the end, he slid across
space to take the black knight out of the game, and was left alone, in
the attack position, and the white pawn in the distance stepped
forward, uncovering the path of eminence which led to the black king.

Gild made the ritual growl of threat at the king, who cowered and ran,
and so Gild made the second move, cutting off the king's escape, and he
had a moment to think about being a queen.

The field of eminence was much greater, the speed of thought and
movement amazing.  Gild scanned into the distance, and three actions
into the future, and smiled to himself.

The next move brought the white castle to threaten the king, and the
move after put Gild directly adjacent to the king, but guarded, and the
king fled.  Gild looked into the future again, and prepared himself.
The black king slid down and to the side, and Gild, white queen, was
put forward one more row, and then he had clear eminence path to the
place where the black king had started, the Altar of the Looking
Glass.  He met his own gaze in the polished disk of Orichalcum, and
)reached( across the distance; taking the hand of his reflection he
switched Role and Place and he was no longer in the Looking Glass
Forest.

He was in a palace of crystal and lace and light, a thousand thousand
tiny candles burning in the chandelier overhead.  The sound of faint
tinkling bells moved behind him, and he looked away from the mirror
with its reflected black-and-white-tile dance floor.  He turned, and a
thrill of fear and recognition rang through him.

<<Greetings, 'Raelf het ae 23,>> a silken-steel voice said, music
ringing behind it.  The speaker was a woman, ageless, her powdered
white hair styled in an elaborate coiffure, her garb a weaving of
silver lined with tiny chimes that shone starkly on her white skin.

He bowed.  <<Milady 'Lyand.  Your child sends her greetings.>>


