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From: rodney@onramp.net
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Subject: [HAM] A bad day for Teleporting
Date: 18 Oct 1995 12:56:30 GMT
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Oct 18,1995

Summary: Henry Allen Mann, Helen, C.T, arrive Generica mage guild.

[Admin- all charcters are fabrications of my mind. 'Enry, Helen, and 
C.T. rights reserved, but available- probably, have to see their next 
few days materialize.  Others are pure NPC.  This is my first post
so all comments ... accepted - Rodney Taylor aka rodney@onramp.net

Note: curses, magical injury, bad timing vs other mana use, and just 
bad luck leave an out if you need a character to stay injured.]

---------------------------------------------------------------------

It was an ordinary clear day in the glade.  Birds were chirpping and 
squirrels were scampering around, until the -pop-.  Now there were 
three travel-cloaked people holding hands and a large bundle, all 
floating three yards up.  Things got real quiet, like they always do at 
an intrusion, until the residents could tell if there was a threat.

The people shook their heads, looked around, and settled to the 
ground.  By build, they might be relatives, since they were all about 
five and a half feet tall, and not massive.  Perhaps typical of 
travelers, they had arms: crossbows, medium swords, staves, and 
bucklers.  While not an impressive array, those are meant to and do 
give some pause to the average highwayman.  The crossbows have been 
seen before - none of the animals want to be lunch, so it remains 
quiet a bit longer.

One brushed back his hood and said the obvious- "This _isn't_ the road 
patrol station."  

<Hmm, male, brown hair and eyes, maybe mid-lifespan for a human. 
(coloration of Anglish stock, if that were a recognized term.)>

The next threw back her hood to reveal red hair and blue eyes.  "Well 
it wasn't me that threw us off, were you `distracted' again C.T.?" she 
asked.  A combined questioning glare descends on the third figure.

<Perhaps a bit chunky and a little younger, but not a relative, mate 
maybe?  That would make them difficult food.>

"Uh, ... well I was sort of thinking about this being adventure and 
.. ah, I'm sorry if it was me," comes the tenative reply. <<But I 
don't think it was.  Why am I always suspect?>>

<Adult size, not breaky mid-range voice, not child. (sniff) not 
gender discernable from odor(s, there are three... four??). 
Relationship?>

"Well, this is just great. Let's find out where we are. C.T. _you'll_ 
do the recon, but how can we make sure you return promptly? Ideas?"

"Well, we don't have Frank, so no telepathy. We could time a spell 
like light, but Connie might not notice. And do we need to do 
something for direction sense for the return?" The redhead begins 
pondering, while the still hooded one looks around helplessly.

<Some relationship, working together loosely. Small for a pack.>

The first cuts a green bush and gathers some sticks.  A blaze appears 
_beside_ the sticks.  He does something with a vine and rock, then 
places a stick in the ground upright and marks its shadow.

<Spooky, I'm gone. The jackalwere slinks away from its hiding place, 
unobserved.>

"Okay, a smoke trail will lead him back when we need it. Worst case, 
I'm trying to estimate longitude and latitude from the sun dial, but 
will need four points. Most likely we're just off a couple miles. 
Helen, any ideas on the 'awareness' problem?" asks the man as he 
glares at C.T..

Connie replies first, "How about timing a *shield* protecting me from wind 
rush?"

"That would work; it certainly will be hard to ignore when it fails.  
Backups Henry?" agrees the woman.

"Right. When the *fire* goes out.." he says while putting some wood on 
it, "C.T. will make two *lights* and leave us one for timing. And you 
_better_ set down when yours fails, Connie. Helen, you'll do the 
*shield* and I'll do the *flight* only. C.T., you're looking for Redstone 
Castle, Port Donaghadee, or Redstone Road - use a four mile radius. 
And if you set down elsewhere, - give us a smoke signal!"

<Bird chirping begins again nearby, but animals exhibit typical 
shyness of humans.>

After Connie leaves, Henry turns to Helen and remarks, "Apprentices 
can be such pains.  Someday you'll have your own church and 
appentices.  We thought C.T. would be learning, but maybe it is us 
<sigh>.  Well, learn from this, Helen - _always_ carry extra supplies 
and mana like we did."

Raising an eyebrow teasingly, Helen inquires, "and a map and compass?"

"Right.  And I think we need to up your spell diversity as well as 
C.T.'s."  He marks another shadow. "Oh well, no damage yet, and we are 
probably only a little off.  You do see why I use precautions with 
*teleport*?"

"Yes.  But really Wendy would come looking for us, or telepath anyway.  
I mean she is expecting us."

"No.  You missed the point.  A mage worth his salt should be ready and 
able to handle these little errors.  Never get into what you don't 
have two ways of getting out of.  We still have enough to return, 
twice, but not much more."

Both putter around. He building a bed of coals and starting the fire to smoke.
She gathers a few edibles.

"We won't starve.  I've got trapping and good plains survival 
trainning from my father.  And we all know enough herbalism to eat 
without that.  Hmm, you know the vegetation doesn't seem quite right 
for the east continent. See the seed pattern in this berry?"

Setting another shadow mark, Henry replies "I agree on the seeds, but 
Connie will be back soon and then we'll have the latitude estimate 
soon after that. Oops, there goes the light. I guess I better *lev* 
and look aro..."

"Nope. I'm back," says the arriving Connie, "and there was no sign of
Redstone, the Port, or farms.  But there was a road, no travelers, and it had 
a marker like this by the side."
                                         __
                                        /  \
Drawing in the dust, they look at :   /  G.  \
                                     |   50   |
                                     |   ==   |
                                     |________|

"That's not from around Redstone."

"Nope. I've been on their roads too. They just pile some sandstones 
every quarter mile or so."

They stare at the drawing and munch some veggies for a while.  Henry 
marks another shadow.  Drawing a parabola and getting length ratios
with the same bit of vine, he ponders for a while, then pronounces, "We 
are within three degress of both longitude and latitude, but I don't 
like the marker and berries - something's wrong.  Let's burn mana and 
go home to try again. But first, I'm leaving this," as he empties his 
quiver and drops it on the ground, "it's been with me a long time and 
I can find it. We know _here_ is safe at least. Recharge, pack up, and 
let's go."

     -----     -----     -----     -----     -----

The same three appear over a dessert. It is night.

Helen remarks, "Now we seem to be south in Ylaruam, but Soderfjord is
just to the north. -CONNIE-?!"

"No. Really I didn't! Ah, look at the moon!"

"-oh- . -my- . -gawd-... the face, size and color are -wrong-, 
Henry?"

In a quiet voice that cuts more than a shout, he replies, 
"The stars are too.  This has happened to me twice before..."

"_We are elsewhere_."

They stare at the sky awhile trying to realize that everything and 
everyone they knew is gone.  The desert cools, drawing them from their 
thoughts.

Faintly, someone expresses the obvious- "Let's try to get back to 
where we were.  Conserve mana."

     -----     -----     -----     -----     -----

Again they appear in the glade. It has only been an hour since they 
left, but this time blood streaks run from an eye, an ear, and a nose.
Henry picks up his quiver.  They gather some more veggies and walk in 
the direction of the road Connie found earlier.

Night falls after some travel down the road and they move off it at 
full dark.  Spreading out, they make camp with a mist rising around 
them.  

The next morning they hear a coach overtaking them.  Placing their 
bundle and weapons on the ground, they hail it- "Help the lost?"

The guard readies his crossbow, while the driver slows to a stop on 
the far side of the road. "What be yer need?  Gregory Lloyd, whose 
coach this is, has sympathy for travelers.  But stay were ye be.  We 
have no tolerance for bandits, and more guards inside."

"We are healers from afar, lost and know not what road we are on."

"You're on the road to Generica. Need ye more?"

From inside the coach comes a muffled voice, "Bryon, did they say 
healers?"

"Yes mum, they did," the driver replies as an eye peers over a 
crossbow from within the coach.  The view is repeated in the other 
window.

"I see the a black bag. Perhaps they could prove themslves on Percival?"

"Yes mum."  
"Would one of you care to look at our Percy here?  He caught a bolt 
yesterday.  Let me help him down."

"We will, but await here as told."

When Percy is down, it is evident from his stagger and pale face that 
more than one bolt found him the day before.  In fact, the trio's 
close inspection reveals four bolts and a rib cracked by a sword 
striking mail armor.  "We can help but little with poultices and 
herbs, may we resort to other -Arts-?"

"If you can ... do," comes from within the coach.

Helen holds a glittering object and speaks softly to Percy.  He  
begins to breathe slowly and deep.  The others pull the shafts from 
his body without his protest and the holes visibly heal soon after.  
They tape the rib and Helen snaps her fingers.

"Hey, I feel _much_ better now," Percy exclaims.  He rises, then redons 
his armor and climbs up to retake his place as guard beside Bryon.

A woman emerges from inside.  While her clothes are expensive to be of 
the traveling variety (meant to get dusty), her bearing says she is 
used to much finer.  "So, you do have -Art-.  How far does it go?  I 
have another needing help inside.  If you can help him, then you may 
have a ride to town."

"What's wrong?"

"A crushed leg."

"A fair offer accepted.  We may make the leg whole, but he won't be 
able to use it for a month.  Is that good enough?  And we will need an 
hour to try."

"Done.  Bryon, rest and feed the horses, they will have extra weight to 
pull."

"Then allow us to also produce water for the horses refreshment, the 
ditch will hold it."  (And does, as several gallons appear therein.)

"So, shall we see to this leg?"

"Inside.  Percy, load that bundle and pick up their gear.  Healers 
everywhere are usually peaceful, I doubt these would want to undo 
their own work!"

"-WAIT!-"

"Percy, please let C.T. handle and secure the bundle.  We would have 
it treated gently."

"Now, Helen let's see what we must do.  Umm, diseased as well after 
being crushed, well we can fix that during the ride.  If you all want 
to help, follow C.T.'s lead in song."

          -----          -----          -----          -----

Having completed the leg, first phase, they were riding on to town 
when they had time to formally introduced themselves.  The lady was 
Sandra Lloyd, the youngest sister of a copper supplier.  The crushed leg 
belonged to Herald Farnsworth, her personal guard.  Our trio were
'Enry (his pronunciation, spelled Henry) Allen Mann, Helen Hofstein, 
and Connie (C.T.) Touchstone, mages, healers and clerics of Mikshall, 
a healing Goddess.

Aside from pleasantries and unremembered name dropping, they were 
informed that:
yes, there was a mage guild that desired registration, 
no, Mikshall was not a well recognized name (no church anyway),
yes, Generica was a very big city,
yes, there were good, secure, pubs (try the Dragon's Inn),
yes, packages and people could be sent off world (see mages?, cost 
unknown),
no, commoners did not view mages as evil neccesarily,
yes, local coin was easier spent, but not much, and
governmental power was generally with merchants.

They ride through the gates at dusk.  The Dragon's Inn is pointed out 
as it is passed and the three are let out in front of the mages guild.
They enter through the revolving door and it is Henry that has to be 
brought back to the current task, rather than C.T..  They approach the 
front desk with Henry back in charge (of himself too) again.

"Hello.  We are lost mages/enchanters from under a different sky.  
Also healers and clerics.  We want:

mage info-
1 to register ourselves with the guild,
2 the list of what not to do in public so as not to upset non-mages,
3 to perhaps sell some magical items,
4 availability of pentagram rental- we may wish to produce more,
5 mana stones and / or raw gems- where can we get them,
6 spell study availability, if we stay,
7 (this is my fourth world) may we sell my understanding of magic, if 
different than your world,
8 can we secure some items here,

clerical lowdown-
1 is religeon a fight-starting socially dangerous topic,
2 is the Goddess of healing "Mikshall" known here,
3 is healing 'controlled' or 'claimed' and who would we see, we _can_ 
usually regrow others' limbs,
4 about what are 'standard' healing fees (demand always exceeds 
supply, but no sense starting price wars),

this bundle is a boy we need to raise in three days, so one of the 
following-

1 mana, how much can we get in three pieces and cost,
2 return home, place of our choosing - in time, cost and availability,
3 the same for him alone (and maybe fetching some of our stuff),
4 a list of local clerics or mages that can resurrect for us.

And maybe a couple more things I can't remember at the moment."

"This is a large city and apparently a big guild.  You should be able
to register us and provide the 'don't do' list, _immediately_.  If not 
I want to see the head mage about improving organization, >now<.  As 
for the rest, we'd like to know who we can see tonight.  I know it is 
evening and we may need to bother (or buy) some dinners or see them 
after, >>>but the boy doesn't have weeks for beaurocracy<<<.  And I 
want the full list of who to see about _all_ this prepared by 10 am.  
We and the proper guild agents will work out money or service 
exchange.  Which reminds me, we have other services to offer, we can 
all enchant, I'm an engineer, she's an alchemist, and C.T. is 
apprenticed to us."

Inhaling again and smiling, Henry concludes with "So, do you want to 
start with registration, or notifying people we need to see?  We'll be
staying at the Dragon's Inn when we leave here tonight."

----------------------------------------------------------

Usual (dis) claimers Rodney Taylor, aka rodney@onramp.net
http://rampages.onramp.net/~rodney

"If I have time to write, I need more work - rent me."


